Struct gamestate::DoomOptions

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pub struct DoomOptions {
Show 14 fields pub iwad: String, pub pwad: Vec<String>, pub no_monsters: bool, pub respawn_parm: bool, pub fast_parm: bool, pub dev_parm: bool, pub deathmatch: u8, pub skill: Skill, pub warp: bool, pub episode: i32, pub map: i32, pub autostart: bool, pub hi_res: bool, pub verbose: LevelFilter,
}
Expand description

Options specific to Doom gameplay

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§iwad: String§pwad: Vec<String>§no_monsters: bool§respawn_parm: bool§fast_parm: bool§dev_parm: bool§deathmatch: u8§skill: Skill§warp: bool§episode: i32§map: i32§autostart: bool§hi_res: bool§verbose: LevelFilter

Trait Implementations§

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impl Debug for DoomOptions

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for DoomOptions

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.